When a TP provider fails to make a payment to a player ,then the money is owed to the player? How does the club owed the money to the player?
The players manager is the perceived instigator of the TPA even though the club could have pointed him in that direction?
Is a TPA a standard agreement encompassing all TPAs?
Does the players manager make extra clauses in the TPA that the club is legally not allowed to know about, like the club will pay if there is a default?
In a situation like at Parra now can a TPA provider cancel his agreement because of the negative influence that the Parra brand has at the moment.?
Can a player legally stop playing for the club because he is not getting paid his TPA which is indirectly considered part of his salary?
Replies
I agree with Brett's answers, except for the last one where I want to add bit more information. There are two situations here - if it's considered part of a player's salary and counted under the cap - the player could take action against the club. (But club's don't want to count TPA's as salary was because it unnecessarily eats into the cap).
If payments to players (from outside the club) meet the NRL's TPA test they will not be counted in the cap. It's an agreement between the third party and the player. If the third party doesn't pay it has nothing to do with the club - the player needs to pursue the third party.
I reckon the TPA system is deeply flawed mate. I like Bernie Gurr's idea that the NRL salary system needs a major overhaul. It's not working, is it?
I'd have no idea how many TPAs are legitimate.
Yep, I don't disagree with you. The system suggestion by Bernie Gurr would be completely transparent.
The system needs an overhaul mate. At the moment the NRL probably can't release any specific information about TPAs even if they wanted to do so given they are binding agreements between the player and the third party - not the player and the NRL.
But I don't why they couldn't release some statistical information about how many players have them, what the average amount is, how many players usually have, the upper and lower limits. That'd be really interesting.